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Posts Tagged ‘N64’

Super Smash Bros. VS Record. Time totals 21 solid days.

Super Smash Bros. VS Record. Time totals 21 solid days.

 

My favorite aspect and multiplayer console games are the multiplayer modes that are made up during play instead of those meant to be a part of the game. The best games to create new modes of play are those that are not as complex such as Goldeneye and Mario Kart 64.

The first new mode that my friends and I came up with, maybe not the only ones to do so, is Goldeneye Jousting. The only in game mode that is needed is one shot kills. The set up work best is Facility with three or more players. The two jousting rink is the corridor between the two chemical tank rooms, each player starts behind the doors on opposite sides of the corridors. They crouch down, put away all guns and the doors open. They charge at each other, slappers slapping, making passes until one lies dead or both have taken the other out. The extra players are needed so that there are witnesses in the game, preferably with guns to enforce the rules.

Another Goldeneye favorite involved mines. Mainly remote and proximity mines. This is a king of the hill type game, except that the hill is actually the center room of Complex and it is turned into more of a fortress. Essentially one player resides in that particular room with no weapon other then proximity mines and tries his best to protect his base. The other three players have a loose alliance to take him out and usurp his position. A usable tactic in these situations, if there are actual teams, is to place remote mines on one player and have him run in to deliver the explosives. If friendly fire is off he should live or at least respawn soon enough to take out his friend who walked over the detonation site to reach to fortress.

A game mode I have not tried for fear of my health takes place in Mario Kart 64. This mode works best at night, in a dark room, with no lights on. The victor is not necessarily the one who wins the most victories but the one to survive the longest. It is a Rainbow Road Marathon. Four players continuously play Rainbow Road either the last person playing after his fellow players have lost eyesight for the week or the person with the most wins after everyone agrees they cannot take any more, wins. It may work with modern versions of Mario Kart, but I feel that simplistic, crude, flashing nature of the N64 Rainbow Road would be harsher on the eyes then the modern ones with softer graphics. Bonus points for knocking someone off the track.

With a lot of games going online I have felt that the camaraderie of console or LAN multiplayer is lost. Sure you can use headsets for voice chat but that does not make up for the dread that can be infused in seeing a friends malicious grin illuminated by the glow of his computer monitor, followed by a swift return to the starting point.

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With some things you see nothing else.

With some things you see nothing else.

Over a summer of playing video games only a few of the games drew me in to the point when I lost hours of the day instantly. Growing up this happened more often then not, but as I grew older it stopped occurring as frequently. Up until the days of Super Nintendo I would wake up earlier to play Chrono Trigger or Earthbound and then stay up as let as I could to get just a little farther in Mario RPG. Of course when I heard that Chrono Trigger is going to rereleased this year for the DS I know what I will be doing come Christmas (and one day the other Earthbound games will make it over, one day).

Then the N64 came out and my time was lost again, this time to hours of multiplayer with my friends or my brother. The other day I hooked my N64 up to my laptop to test some hardware and used Super Smash Bros. to see how responsive it was, I looked at the VS Record to find that we had played over twenty one days of gametime. On one game alone. There was also Goldeneye and Mario Kart (though I really only started playing Mario Kart 64 this year). There were some other RPGs and of course Zelda but what I remember the most was the multiplayer.

Gamecube games had the same pull as SNES RPG’s. Zelda, Tales of Symphonia, Baten Kaitos and Resident Evil 4. But for some reason the multiplayer did not work as well as that on the N64. Instead of Goldeneye there was Timesplitters 2, Super Smash Bros. Melee improved on the first and I guess there was a Mario Kart game, I think I plated it once. We did not play them as much. Part of the problem was that at this time computer games started to take over as the main method of multiplayer.  

Finally the current generation of systems came out. I have only ever owned Nintendo consoles, I don’t know why, but early on I chose them as my console company of choice and I have stuck with it. Except that my brother bought himself an Xbox 360. Then my Dad needed a blu-ray player and bought a Playstation 3. This summer, with the help of Gamefly, I have been catching up on the games that I missed while studying abroad. And most were good games. Some I liked enough to buy, some I played through once and felt that was enough. There have not been many that made we lose all sense of time. Portal was one of these, I lost all sense of time for the three and half hours the game took me. Mass Effect and Bioshock both had parts that caused a loss of temporal awareness yet in both cases it never lasted long. Heavenly Sword (the only PS3 game I have liked) made me want to find out what happened next except I could not play it for long periods of time.

Then this week I found one of the first games to suck me in completely. Tales of Vesperia. Once I head that another Tales game was coming out (I loved the Gamecube Tales of Symphonia) I had to get it. Even better another it coming out for the Wii later this year. Since Tuesday I have been completely absorbed my Tales of Vesperia, I have to force myself to do things like stop the game to eat some food, drink something to prevent dehydration or take some vitamins to stave of scurvy. I am fully hooked into it. I know I should be doing other things related to graduate school and going back to Santa Barbara, this game just keeps calling me back. I have not had this type of enjoyable involvement in a console game in a while (not counting Mario Kart Rainbow Road Last Man Seeing contests). I am fully enjoying the game.

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